![]() ![]() If you find yourself in a large but closed off area, and the AI in a similar situation elsewhere, often the best tactic is to just stay alive as long as you can. It's best used as a last resort to escape traps, as it takes good timing to use. You have a jump, allowing you to hop walls. Generally, you want to trap other players in small areas, without being trapped yourself. This also works on the arena walls as well as bike trails. You'll see lightning arcing between your bike and the wall if you're close enough. Grind close to walls to accelerate faster. After then end of the game, you continue driving whilst slowing down, and you seem to be able to accrue extra points for a few seconds. You also get bonuses for surviving when enemy players die, and for winning overall. You get points for distance travelled, higher speeds mean more points. Think you're ready to hit the grid for some high-speed competition? Get going, program! Still, light cycle purists and classic gaming fans should enjoy LightSpeeder, with its visuals, sense of speed, and sheer competition. In addition, the controls also take some getting used to, with very quick reaction time being key to your success. Assuming you can survive wave after wave, there only appears to be one environment, and a lack of powerups or bonuses remove some needed variety to each race. The AI puts up quite a challenge in the Tournament mode, sometimes prefering to ram into your LightSpeeder even if it means suicide. It's worth mentioning that the gameplay in LightSpeeder, while relatively simple, is tough and somewhat limited. All the while, a 2D mini-map in the corner shows you and your opponents' top-down positions in the arena, helping you plan ahead for that next tight turn. Your ears should also enjoy LightSpeeder, which has a great techno soundtrack and nifty sound effects (including amusing screams as your enemies wipe out). The game's dynamic camera is helpful, automatically tilting to a higher vantage point when you approach walls. ![]() The developers really take advantage of the Unity platform, as evidenced by the game's impressive models, backgrounds, special glow and particle effects, and sheer sense of speed. What separates LightSpeeder from its predecessors is its slick presentation. ![]() In a departure from most light cycle games, you can press to jump over walls, and can customize your LightSpeeder to jump more quickly or slowly. If you travel near a wall, you gain speed. ![]() To control your single-wheeled LightSpeeder, use the arrow keys to turn at 90 degrees angles. You can play in a single-player Tournament mode with three lives, or Quick Play with one or two players (in split screen) simultaneously. The object is to survive a race against three brightly-colored opponents, avoiding any walls and causing your opponents to crash before you do. LightSpeeder is fairly standard 3D light cycle fare. This time around, the developers at Ayogo Games take a stab at the light cycle game genre with their new Unity title, LightSpeeder. This realistic depiction of the classic Blockade/ Snake game has inspired numerous videogame versions over the years, from Atari's Surround to 3D offerings like GLTron and Armagetron. One of its best scenes presented audiences with an intense competition where futuristic-looking motorcycles left deadly trails of light behind them. This film featured a future Oscar-winning actor as a young computer hacker that was literally sucked into a computer world where the video games were real. Way back in the early 80s, I had a favorite movie. ![]()
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